As part of multiyear agreement, Microsoft gets rights to create "exclusive interactive experiences for Xbox One and Surface; branding will appear on-field during NFL games.
The wide-ranging deal Microsoft and the National Football League (NFL) announced yesterday during the Xbox One event is worth an estimated $400 million, according to sources speaking with the Associated Press.
As part of the multiyear agreement, Microsoft will have the rights to create "exclusive interactive experiences" through Xbox One and its Surface tablet line. As shown yesterday during the Xbox One reveal presentation, the NFL on Xbox One will allow for new viewing experiences made possible through Skype and Xbox Smartglass.
In addition, Microsoft said its deal with the NFL will be a boon for fantasy football enthusiasts. NFL on Xbox One will enable users to view live games and simultaneously interact with a personalized NFL destination that features player, team, and game information.
"When we started working with [NFL Commissioner Roger Goodell] and the team at the NFL we knew that we could create great new experiences that fans would love," Xbox boss Don Mattrick said in a statement. "This partnership will redefine NFL experiences through exclusive and interactive content that you will find only on Xbox. For fans, the NFL on Xbox will provide the most complete way to enjoy live football by bringing the first fully-integrated fantasy football experience to the TV, exclusively through Xbox."
The Microsoft-NFL agreement will extend beyond the TV screen and into the real world. As part of the deal, NFL coaches will be given Surface tablets to "enhance on-field communications, photo viewing, and play calling." Microsoft believes this could change the way the classic sport is played.
"Microsoft and the NFL envision a sideline of the future with players reviewing in-game photos from different camera angles directly from the sideline and head coaches calling plays off connected Surface tablets instead of today's static paper products," Microsoft said in a statement. "With Microsoft technology, NFL coaches, players, and other personnel will have the technology they need to improve decision-making and on-field performance."
Another result of the partnership will be Surface branding appearing on NFL sidelines on the hoods of the official on-field NFL instant replay stations. In addition, the deal reaffirms the Xbox as "The Official Game Console of the NFL," makes Microsoft "The Official Sideline Technology Sponsor of the NFL," and Surface and Windows will become "The Official Tablet and PC Operating System of the NFL."
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Kinect-enhanced brawler to launch exclusively on Microsoft's next-generation platform.
Crytek's Kinect-enhanced brawler Ryse will launch exclusively on Xbox One, the developer has confirmed. The information was revealed via an updated website for the game, with a countdown clock ticking to June 10, the same day Microsoft will hold its 2013 Electronic Entertainment Expo briefing.
The description for Ryse says gamers will "Fight as a soldier. Lead as a general. Rise as a legend." Once a Kinect-exclusive, it now appears Ryse's motion-control features are only complementary to traditional controller-oriented gameplay.
"Controller-based gameplay enhanced by Kinect," reads the game's description.
Microsoft announced yesterday that it will release 15 exclusive titles for the Xbox One during the platform's first year. Eight of these titles will be all-new franchises.
According to a past report, Ryse will be a launch title for the Xbox One. The Roman-themed action game was announced in 2010 for Xbox 360 as "Codename Kingdoms."
Travis gives an update of All Star Shanghai 2013 with Coin Toss winners and more
Komplete Edition of NetherRealm's 2011 fighting game launching digitally July 3 with a physical release set for August 6.
The much-praised 2011 Mortal Kombat reboot is coming to PC.
Publisher Warner Bros. Interactive Entertainment announced today that Mortal Kombat Komplete Edition for PC will launch digitally July 3 with a release at retail slated for August 6.
Exclusive images of the game are available below.
Mortal Kombat on PC will include all previously released downloadable content, including warriors like Skarlet, Kenshi, Rain, and Freddy Krueger.
In addition, all modes and features found in the console version of Mortal Kombat have made their way over to the PC iteration. The game also supports the Mortal Kombat Tournament Edition Fight Stick for "full controller capability."
Update: EA says that October 29 launch date does not cover Battlefield 4 Xbox One and PlayStation 4 versions.
Update: EA has contacted GameSpot to clarify that its October 29 release date for Battlefield 4 does not cover the Xbox One and PlayStation 4 versions of the game. The PlayStation 4, Xbox 360, and PC versions of Battlefield 4 will be released on October 29 in North America, and on November 1 in Europe.
Battlefield 4 will be released on October 29, EA and DICE have confirmed.
EA also confirmed that the game will be released for Xbox One, hours after Microsoft finished announcing the next-gen Xbox at its Redmond campus in Washington. EA announced a partnership with Microsoft at the unveiling.
The publisher also confirmed that DICE would be bringing Battlefield 4's multiplayer mode to E3 2013. A Battlefield 4 multiplayer beta will be available later this year.
DICE also confirmed that customers who preorder Battlefield 4 will gain access to Battlefield 4's China Rising DLC, which is set in the Chinese mainland and offers four additional maps and new vehicles. The developer offered a similar inventive with its Back to Karkand DLC for Battlefield 3, which was later offered for sale individually and as part of Battlefield Premium.
Battlefield 4 will also be released for PlayStation 4, PC, PlayStation 3, and Xbox 360. The game will not be coming to Wii U.
To keep up with the latest on Microsoft's next-gen unveiling, check GameSpot's Xbox One hub.
Official Battlefield 4 site posts what appear to be cover designs for next-gen games.
It is possible that the images in question are mock-ups made by Electronic Arts, as neither Microsoft nor Sony have released official designs of yet.
If the images are indeed genuine, it means Microsoft is carrying over its familiar green-hued design, while Sony is shifting to a new blue theme similar to its PlayStation Vita line.
The Xbox One and PS4 are due out later this year, though pricing information and specific release dates have not been divulged.
Microsoft's all-inclusive Xbox felt like it was laser-focused on appealing to only one particular set of tastes.
Internal statistics reveal players have spent 2.8 billion hours playing Blizzard's action RPG.
More than a year after the release of Diablo III, developer Blizzard has released an infographic showing statistics for the title.
So far, players have spent over 930 years of real-world time in Diablo III. The highest number of daily players since launch has been 5.8 million, while the game averages 2.1 million players each day.
The total number of hours played for the game has passed 2.8 billion, with an average of 8.2 million played per day. 67.1 million characters have been created worldwide since launch, with only nine percent made up of Hardcore mode characters. The most popular character choice was the Demon Hunter, followed by the Wizard, the Barbarian, Monk and witch Doctor.
For more information, and to view the entire chart, check out the Blizzard website.
Think horror games aren't scary enough? Well try playing them as a BABY. Jess and Zorine take a look at the alpha version of this recently Kickstarter-funded title!
GameSpot's Jonathan Toyad explores the tactical intricacies of turn-based vikings-slash-giants combat in this free-to-play multiplayer game made by former Bioware developers.
We compare the hard details of the next generation of consoles and present them side-by-side.
Xbox maker acknowledges "confusion" exists around secondhand games for next-gen platform, doesn't deny fee will be required to play secondhand titles.
Microsoft has clarified its stance on used games as it relates to the Xbox One, the company's next-generation platform.
Writing on his blog, Microsoft director of Xbox Live programming Larry "Major Nelson" Hryb acknowledged that some "confusion" over used games on the next-gen platform has arisen today.
"We know there is some confusion around used games on Xbox One and wanted to provide a bit of clarification on exactly what we've confirmed today," Hryb said. "While there have been many potential scenarios discussed, today we have only confirmed that we designed Xbox One to enable our customers to trade in and resell games at retail."
"Beyond that, we have not confirmed any specific scenarios."
Earlier today, a Wired report claimed the Xbox One would require secondhand users pay a fee to play used games. Hryb did not deny this in his statement today, saying only that there will be no fee for those who play their games at a friend's house, provided they sign in to their profile.
"Another piece of clarification around playing games at a friend's house--should you choose to play your game at your friend's house, there is no fee to play that game while you are signed in to your profile," he said.
5 new shots posted.
Check out this trailer for the Heroes of the Fleet mission pack for Strike Suit Zero.
Square Enix confirms upcoming game in development for Microsoft's next-gen platform, more will be shown at E3 next month.
"The team at Eidos-Montreal is thrilled to confirm that Thief is coming to Xbox One. The next generation of home consoles allow us to create the best and the most immersive Thief game ever," Eidos Montreal general manager Stephane D'Astous said in a statement.
The game coming to the Xbox One is not much of a surprise, as it was spotted on a developer's resume last month.
Thief will launch in 2014 for Xbox One, PlayStation 4, and PC. The game will be on display next month at the 2013 Electronic Entertainment Expo. For more, check out GameSpot's previous coverage of Thief.
Microsoft says new multiplayer system a complete reengineering; new achievements span multiple games; Game DVR allows users to record and share gameplay.
Microsoft is overhauling Xbox Live and its feature-set for the Xbox One. The company broke out and explained a number of these changes today following this afternoon's reveal event.
First, Xbox Live for the Xbox One will boast a new matchmaking feature called Smart Match. Microsoft described the system as a complete reengineering of matchmaking for the next generation of gaming.
Smart Match will use "advance algorithms" to pair players based on skill, language, and reputation. In addition, gamers will no longer need to wait in a pre-match lobby to be matched up, as the Smart Match system will find games for players as they watch TV, listen to music, or play another game.
Xbox Live on Xbox One will also boast an updated achievement system that reaches "across games and experiences." On top of this, gamers will be able to earn achievements in new ways, as developers will now have the option to add new achievements whenever they want.
"Our new achievements portal not only keeps track of what you earned, but how you earned it, so its more personal than ever," Microsoft said. "It even lets you compare your achievements with your friends. Share your legacy and achieve greatness with Xbox One."
Microsoft also announced today that Xbox One will feature a Game DVR system whereby players can capture and share gameplay moments. Similar to the PlayStation 4's "Share" functionality, the Xbox One console will constantly record most recent gameplay, which players can then access, edit, and share through social networks and Xbox Live.
The PS4 achieves this through the DualShock 4's new "Share" button, though Microsoft did not provide any details regarding how this will work for the Xbox One.
Lastly, Microsoft revealed today that friends lists for Xbox One will be expanded to support up to 1,000, up ten times from the Xbox 360's current limit of 100.
For more on the Xbox One, check out GameSpot's continuing coverage of the next-generation platform.
Check out this teaser trailer for Arma Tactics THD.
New engine for Xbox One and PS4 will power developer's upcoming games; Madden NFL 25, FIFA 14, NBA Live 14, and UFC launching in next year.
Electronic Arts today announced an all-new next-generation engine called Ignite that will power upcoming EA Sports titles for the Xbox One and PlayStation 4.
Gamers will get a first glimpse at what the Ignite engine is capable of when Madden NFL 25, FIFA 14, NBA Live 14, and EA Sports UFC all ship within the next 12 months.
The all-new Ignite engine boasts improvements to rendering, run-time physics, animation, intelligence, locomotion, and online systems. EA says the engine is capable of portraying athletes with "human-like intelligence," as well as "living worlds" for stadiums and arenas.
"Athletes in EA Sports next-gen games will be able to make intelligent decisions with human-like reaction times," EA said in a statement. "EA Sports Ignite computes four times more calculations per second than previous consoles, unlocking nearly infinite potential for how players think, and enabling them to make more difficult decisions faster.
"Players are alive with contextual awareness and instincts--thinking, anticipating, and reacting--just like real athletes, and players are conscious of their environment," the statement goes on. "In FIFA 14, for example, a players sense of urgency increases as the match draws on and a goal is needed, rushing to take a free kick, corner, or goal-kick if time is running down."
For more on Microsoft's Xbox One, check out GameSpot's continuing coverage.
Developer's first post-Halo project shipping on Microsoft's just-announced next-generation platform.
"Destiny will absolutely be shipping on four platforms: PlayStation 4, PlayStation 3, Xbox 360, and the newly announced Xbox One," the developer said on Twitter.
Other titles to be confirmed for Xbox One today include Ubisoft titles Watch Dogs and Assassin's Creed IV: Black Flag.
CD Projekt Red has yet to say if The Witcher 3: Wild Hunt is coming to the Xbox One.
New next-gen Call of Duty engine will still run in 60fps, says Activision.
Activision has confirmed Call of Duty: Ghosts for Microsoft's next-gen Xbox One, adding that the DLC for this year's Call of Duty title will launch first on the new console.
Call of Duty: Ghosts features new characters and a new storyline, set a decade after America has been hobbled by a currently unnamed superpower.
Traffic and Syriana writer Stephen Gaghan is penning the script for Call of Duty: Ghosts.
The game features a new engine and new technology, although the series' use of 60fps will still persist.
Multiplayer maps will feature dynamic elements, such as earthquakes and floods. Player actions will reportedly affect the outcomes of these events. The game's multiplayer mode will also feature a detailed character customisation system, according to Activision.
Call of Duty: Ghosts is being developed by Infinity Ward and will be released on November 5.
See how yesteryear's Call of Duty stacks up against the visual fidelity of the Xbox One and PlayStation 4.
Infinity Ward Executive Producer Mark Rubin and the Call of Duty: Ghosts development team discuss the all-new world, story and characters.
Witness the next generation of Call of Duty when Ghosts comes to the Xbox One later this year. New world. New story. New, next-gen engine.